I love the presentation and the oldies sci-fi. However for me the pro's outweigh the cons. Overlapping enemies are also sometimes a bit annoying, as a bigger creep might hide something else under it. The main story could be a bit longer and as a PC game it could be a little bit flashier. It's great to see that recently there have been new titles which introduce new aspects to the already boring "build and wait" mechanics. As the genre got more saturated and more and more copies of the same recipe were released, I got bored. A pricetag of 9â … Full Review »īack in the day I used to love TDs. I guess i will play thru it, but im not having as much fun as i thought i would. And since i dont like that part, its kinda hard to like the game since its such an major part of the game. The dynamic mechanic here where you move around the towers all the time is sorta like juggling, and i just feel stressed and annoyed when i have to "kite" an enemy with my towers. You see i hate juggling in TDs, i hate when the game forces me to always replace towers to make it optimal for just that wave, i much more prefer to build a solid defense and watch if kill everything. But well, i dont like it that much to be honest. The dynamic aspect of the game is a great idea and i bet alot of people will applaud the game for just that. Its a very neat game in some aspects: The graphics and style of the game with the 40's inspired cutscenes and general laoyt are fun. But, after spending about two hours in the game i get struck by buyers remorse. But, I like TDs, ive always liked TDs, so after watching the TB "review" of this game i thought this was a no-brainer, i just gotta have it. I like TDs, ive always liked TDs, so after watching the TB "review" of this game i thought this was a no-brainer, i just gotta have it.
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